Payzone website redesign

Payzone is s leading multi-channel service provider, backed by AIB and Fiserv. They have been connecting people to payments for over 20 years, processing millions of transactions through their payments network every year.

We were tasked with creating a solution that would combine a number of Payzone products into one website.

Payzone offers multiple services, each with different stakeholder and user needs. Communicating each of these products was a challenge as they existed in separate silos. The solution involved creating a single website that integrated user-centered design principles, aligning seamlessly with Payzone's overarching strategy of establishing direct consumer connections.

The challenge

In this project, my role was UX/UI designer. I was responsible for creating wireframes informed by the research findings and developing responsive UI designs that ensured each product was visually represented.

My role

Discovery

Understand Payzone’s business goals and unique differentiators as well as identifying users needs and pains points

Stakeholder workshop

The first action on this project was to conduct an in-depth analysis of Payzone’s existing research and brand documentation. Part of this research was to conducts a stakeholder discovery workshop. This workshop would provide valuable insights that would serve as a compass for our journey.

This workshop was conducted with 7 members of our team and 9 members of Payzone’s team. The workshop analysed areas like:

  • Examining Payzone’s internal workshop boards, which concentrated on Payzone’s needs, user types and their website tasks. Doing this facilitated the prioritisation of their requirements.

  • Understanding their USPs

  • Looking at who Payzone consider their competitors and comparators

  • User scoping for research, focusing on who we should include, any assumptions they have and how these users could be contacted

Learning plan

Based on the insights uncovered in the discovery workshop and key insights drawn from the secondary research sources, a learning plan was created to direct the research activities and phases of the project. This plan would highlight:

  • The goal of the project

  • Research questions to guide the activities

  • Insights we hope to capture

  • The methods we proposed to use

  • We predicted the chosen research methods will ensure high levels of engagement and value, which will result in a higher degree of confidence with our insight

We predicted the chosen research methods will ensure high levels of engagement and value, which will result in a higher degree of confidence with our insight

Define

Using research methods outlined in the learning plan to uncover users’ needs and pain points

Understanding user needs

We predicted the chosen research methods will ensure high levels of engagement and value, which will result in a higher degree of confidence with our insight

User needs

Consumers need to be guided to easily find a local retailer for toping up gas/electricity/mobile phone credit; key user journey

Retailers need content areas representing the different payment solutions Payzone offer.

Schools, clubs, charities/corporate need their own separate content sections displaying ‘how it works’ and ‘pricing’.

Those needing to pay for parking need clear navigation on how to park their car; parking content is a key journey

Consumers need content showing what they can pay using Payzone

Design

Wireframes and UI design rooted in the user insights

Wireframes

Before wireframing started, a brainstorming session was conducted with the design and research team to ideate solutions to solve the user and stakeholder needs.

Lo-fi wireframes

This phase received careful thought on both desktop and mobile experiences. Messaging considerations were woven into the design, making sure that communication was clear and on brand.

Throughout this phase we had playback sessions with stakeholders, making some iterations based on their expertise. During these discussions, we always ensure the user insights were at the forefront to ensure the interface resonated with the intended audience.

We also ensured we had discussions with our development team, who were creating this website, at this stage to discuss the functionality of certain elements to confirm it was possible to create for this project.

UI

Armed with Payzone’s graphics, colour palettes and completed wireframes the UI phase could begin. The core of these designs was the creation of UI elements for key screens

We always ensure accessibility is a core consideration throughout the design process, ensuring the output is inclusive and compliant.

Next steps

Validate design through user testing and hand over to the development team

Usability tests

After the UI phase, a round of usability tests was conducted to validate our designs around the navigation and user journeys.

A prototype was created in Figma, and virtual usability tests were carried out on Zoom, involving six participants. These tests specifically targeted four of Payzones priority user types. Tasks were predominantly performed on mobile devices and some on desktop.

Participants were asked various tasks to complete to gage their ease of navigation and to identify any pain points encountered by each user type.

Leveraging these insightful findings, we made necessary updates to the UI before transferring it to the development team.

Design > development handover

Finally, to bridge the gap between design and development, we produced a functional specification. A document outlining the technical requirements and functionality of the user interface, serving as a comprehensive guide for the development team

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